Archive for February, 2010
An Android Book about UI design
Feb 23rd
Somethink I really wish it will be released is a book teaching how to design beautiful and user-friendly interfaces for Android. The official docs offer good guidelines, but they are only a good starting point.
Catch USSD responses
Feb 17th
Android APIs lack a system to grab the response of USSD codes. Don’t you think this is a bad issue? Without it it’s impossible to make, for example, a program that captures the USSD response for a credit request to the operator, forcing a developer to use work-arounds for the same goal, like web requests. What do you think?
Mobile World Congress 2010 — 60.000 Android terminals sold each day
Feb 17th
According to Eric Schmidt, Google CEO, every day in the world 60.000 Android powered phones are sold. This is really great news. Come on, my fellows… let’s fill this Android Market with our wonderful applications and games.
Rokon Game Framework
Feb 16th
Android really needs a solid framework. Specifically, a multimedia multipurpose framework. Something to help game developers in their hard work. Rokon Framework is an open source project that aims to that. It started with very few library functions, some months ago, and now it’s becoming something serious.
Give it a look and if you are going to try it, share your feedback!
Note for the Rokon developer: please fix your Wiki page on your site. Your tutorials have been (and they are) inaccessible for days!
Android Tip – How to generate random numbers
Feb 16th
In every programming language, you have sometimes to generate a random integer number in a defined range.
Here is how you can do it in Android.
First, declare and initialize the generator:
Random generator = new Random();
Then, get a random number:
int n = generator.nextInt(n);
where n is the upperbound limit.
